01
Official

The immediate answer

The August 3 hotfix focuses on Bunny escape options, replay analysis, settings, and movement reliability.

The number of Rabbit Holes has been doubled, giving Bunny teams more available escape points during a match. Replays now identify Bunny kills and escapes on the timeline, while fixes target corrupted replay files and add more information about the selected player.

The update also corrects an incorrectly consumed Lockpick, slow Rope movement, invalid zipline attachments, several collision problems, and smaller settings and localization issues.

02
OfficialPackage

Rabbit Holes doubled and the Oiler daily reduced

The number of Rabbit Holes available to Bunnies has been doubled. This is the hotfix's most direct gameplay change, increasing how frequently Bunny teams can access these escape routes.

The developers described the Oiler daily task as easier. The current build shows that its requirement has been reduced from five uses to one, allowing the task to be completed after a single successful use.

The player blacklist limit has also been reduced to 20 entries.

03
OfficialPackage

Replays now show the important moments of a round

Replay corruption has been addressed, and the timeline can now mark two important Bunny events:

  • Bunny killed
  • Bunny escaped

These markers should make it considerably easier to locate the turning points of a match without manually reviewing the entire recording.

The selected-player display now includes the player's Charge, movement speed, and active status effects such as Calmness, Confusion, Panic, and Stun.

The official notes also state that ‘player sub’ has been added to player statistics. Because the precise player-facing meaning of that label is not yet clear, it remains reported using the developer's wording rather than being interpreted further.

04
Official

Lockpicks, resolution settings, and cosmetics

Escaping from a cage no longer incorrectly removes one Lockpick from the Bunny's inventory.

Changing the game's resolution now opens a confirmation prompt. Players have 15 seconds to accept the new resolution before the previous setting is restored, reducing the risk of becoming stuck with an unusable display configuration.

The hotfix also includes:

  • Smaller settings fixes
  • A Portuguese-language adjustment
  • Regular Glasses being replaced by Sunglasses
05
Official

Rope, zipline, and map collision fixes

Several problems affecting traversal have been corrected. Slow movement while using Ropes has been fixed, along with invalid attachments to ziplines and similar traversal objects.

Collision and placement fixes were applied to:

  • Amusement Hall
  • Small Gate
  • Circus 4F
  • Plaza 2F's Rope location
  • Carousel 1F
06
Package

Unlisted change: Impostor Tamer becomes Trap Tamer

Build 0.5.6540 contains an additional gear change that was not mentioned in the official Discord announcement.

Impostor Tamer has been renamed Trap Tamer and changed from a Magician-specific passive into a shared Hunter gear option.

Its effect now depends on the selected Hunter:

HunterTrap Tamer effect
MagicianAdds one additional Impostor
SistersAdds one additional Mannequin

This makes Trap Tamer a usable loadout choice for both currently available Hunter roles.

Because the change was found in the installed build rather than the official announcement, it remains clearly labelled as a package-verified finding.

Official hotfix notes

Open the disclosure below to read Adam's announcement exactly as posted in the official Carnival Hunt Discord.

View original notes

⚙️ Hotfix:⚙️

  • Oiler daily task is easier now
  • Rabbit hole number doubled
  • Portuguese language small adjustment
  • Amusement Collision fix
  • Small Gate Collision adjusted
  • Regular Glasses swapped to Sunglasses
  • Resolution Change confirmation window added
  • Minor fixes in settings
  • 1 Lockpick is removed after escaping the cage fixed
  • Slow rope movement fixed
  • Invalid attachment to zipline (and others) fixed
  • Blacklist limit reduced to 20
  • Corrupted replay fixed
  • Added bunny kill and escape events on replay timeline
  • Added additional player information to the replay UI
  • Circus 4F Collision, Plaza 2F rope spot, Carousel 1F collision fixes
  • Player sub added to player statistics
Adam — 20:25