How it works
Carousel can fill its decoded procedural slot as a four-floor room family. Each floor carries its own objective and route actors.
The same route pattern as Plaza: one gated staircase, then two free ziplines. The August 3 hotfix repairs 1F collision.

The same route pattern as Plaza: one gated staircase, then two free ziplines. The August 3 hotfix repairs 1F collision.
Values are shown exactly where the installed build exposes them. Unknown runtime behavior stays unknown.
Carousel can fill its decoded procedural slot as a four-floor room family. Each floor carries its own objective and route actors.
Room objectives interact with carried keys, cogs, traversal items, Hunter control, and the team’s current route.
Call the room name and floor number together so teammates know both the landmark and the active objective variant.
These are decoded objective and route summaries, not wall-accurate tactical maps.
Verified build: 0.5.6668 · Last mechanical change: August 3 Hotfix (0.5.6540)