Carnival Hunt news and field guide

Recently updated guides

Every update points to the mechanics it changed; every mechanic points back to its patch history.

Everything has a category

Permanent mechanics and reference material remain one step away without taking over the news front page.

01

Characters

3 roles

Movement, abilities, counters, and comparison.

02

Gear & Builds

24 loadout gears

Active, passive, role, and modifier data.

03

Maps & Objectives

32 decoded modules

Room families, floors, objectives, and routes.

04

Items & Icons

147 concepts

Items, markers, states, skills, and resources.

05

Scoring

70 packaged rows

Known awards with runtime limits left explicit.

Patch history

Release chronology and the state of the corresponding guide review.

Full archive