Knockback, then deny sprint
Scream of Pain now applies Confusion instead of Stun. The current package configures five seconds of no-sprint pressure.
The practical headline: the Sisters still control space, but Bunnies keep moving under Scream and gain clearer answers to active Mannequins.
Scream of Pain now applies Confusion instead of Stun. The current package configures five seconds of no-sprint pressure.
Radar becomes direct Sisters counterplay: use it to identify an activated Mannequin before the team commits to a route.
A Bunny trapped by a Mannequin is no longer only a Hunter setup. Another Bunny can approach and release them.
These are not guesses from the changelog wording; the relevant effects, state references, and interactions exist in the new files.
The current Scream zone references GE_Confusion. Its tags include CantSprint, and the zone exposes a configured 5 second duration.
The current charge table adds Hunter.ExecuteSpecial at 5, referenced by the Sisters Scream state.
The current Radar blueprint references the Sisters trap Mannequin and its state component.
The current Sisters Mannequin exposes survivor interaction and interaction-enable logic.
Grouped so the whole patch does not compete for attention at once.
The original announcement warned about possible matchmaking trouble for roughly 30 minutes while regions were added. That was a release-time notice, not an ongoing warning.
The full wording comes from the supplied Early Access Patch Note №2. The community wiki is linked as an additional patch-history reference; official developer notes remain the authority when sources disagree.