A tap throws the Scissors to grab a downed Bunny or stun a standing one for two seconds. A failed catch now Stuns for one second. Holding the throw on a standing target starts a pull skill check; Patch №2 halves its success zone, and build 0.5.6668 fixes catches through obstacles.

PackageOfficial

Current values

Values are shown exactly where the installed build exposes them. Unknown runtime behavior stays unknown.

Current value
40 m max throw
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Current value
2 s hit Stun
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Current value
1 s failed-catch Stun
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Current value
100 m/s throw
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Current value
75 m/s pull
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Current value
50% smaller pull success zone
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01

How it works

A tap throws the Scissors to grab a downed Bunny or stun a standing one for two seconds. A failed catch now Stuns for one second. Holding the throw on a standing target starts a pull skill check; Patch №2 halves its success zone, and build 0.5.6668 fixes catches through obstacles.

02

Interactions & counters

The 40-metre throw and shorter Stun windows remain current. Build 0.5.6668 also fixes the Sisters catching Bunnies through obstacles.

03

Practical use

Use the projectile to threaten open lanes; Bunnies should break sightlines before the pull check begins.

Verified build: 0.5.6668 · Last mechanical change: August 11 Update (0.5.6668)