How it works
A defensive projectile.
Creates an opening against the Monster and can disrupt or destroy threats such as Impostor Bunnies.

Creates an opening against the Monster and can disrupt or destroy threats such as Impostor Bunnies.
Values are shown exactly where the installed build exposes them. Unknown runtime behavior stays unknown.
A defensive projectile.
The August 2 hotfix adds a small area of effect to prevent double trapping. Firework stuns also feed the Hunter's anti-chain Rage check introduced in build 0.5.6622, and build 0.5.6668 replaces the older colored smoke and impact presentation.
Use the opening to break line of sight; do not continue feeding stuns after Rage activates.
Verified build: 0.5.6668 · Last mechanical change: August 11 Update (0.5.6668)