Items and visual reference

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These current-build tools connect directly to Charge, protection, traversal, loot, objectives, detection, Madness, Jack, and Final Phase.

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Artwork variants are grouped into one meaning so color and state variants do not masquerade as separate mechanics.

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World markers

Impostor Bunny

Marks a fake Bunny trap placed by the Magician.

Avoid disturbing it or destroy/counter it before it grabs and holds a Bunny.
2 variants
Monster skills

Impostor Bunny

Places a fake Bunny that acts as a trap.

An activated Impostor grabs and holds a disturbed Bunny so the Monster can close in.

Concepts: 147 · Artwork variants: 263 · Verified build: 0.5.6668