How it works
A floor trap against the Monster.
The Monster receives a skill check when running over them and falls if it is failed.

The Monster receives a skill check when running over them and falls if it is failed.
Values are shown exactly where the installed build exposes them. Unknown runtime behavior stays unknown.
A floor trap against the Monster.
A running Hunter who crosses the floor trap receives a skill check and falls on failure. Build 0.5.6622 explicitly checks Marble Balls alongside Firework when tracking repeated stuns for Rage.
Place Marbles where the Hunter must commit to a narrow pursuit line, then rotate away if Rage activates.
Verified build: 0.5.6668 · Last mechanical change: Early Access Patch Note No. 5 (0.5.6622)