Gear description, configured values, and crafting materials

Bunny · Active

High Jump

Launches the Bunny sharply upward for traversal or escape. Strength no longer changes High Jump in build 0.5.6622.

  • 5 charge
  • 120 s cooldown
  • 16 m/s configured jump
Materials required
  • 2 × Old decoration buttonsUncommon · Green
  • 4 × Broken rusty chainCommon · White
  • 6 × Broken pocket watchCommon · White

Role: Bunny · Type: Active · Configured values: 3 · Craftable: Yes · Verified build: 0.5.6668 · Last catalog change: Early Access Patch Note No. 5 (0.5.6622)