How it works
Hunter actions, Ticketmen, and proximity or attention to frightening puppets build Madness. Reaching the limit can make a Bunny lose control until successful skill checks restore it.
Madness is a 0–100 Bunny meter built by frightening Hunter actions and carnival threats. Build 0.5.6622 exposes teammate levels and adds a shared limit notification.

Madness is a 0–100 Bunny meter built by frightening Hunter actions and carnival threats. Build 0.5.6622 exposes teammate levels and adds a shared limit notification.
Values are shown exactly where the installed build exposes them. Unknown runtime behavior stays unknown.
Hunter actions, Ticketmen, and proximity or attention to frightening puppets build Madness. Reaching the limit can make a Bunny lose control until successful skill checks restore it.
Cuddlebun lowers Madness and grants Calmness. The current Madness state adds Noise.MadBunny, while the Bunny HUD and Noise UI data change to support team visibility and the shared alert.
Watch teammates approaching the limit and use Cuddlebun before the notification reveals that someone has tipped into the Mad Bunny state.
Verified build: 0.5.6668 · Last mechanical change: Early Access Patch Note No. 5 (0.5.6622)