Dodge
Changes into the Bunny dodge state for a short evasive movement.
- 2 charge
- 1.5 s cooldown
Active and passive loadout gear is separate from each character’s base kit. Filter by compatible role, then compare the exact values currently exposed.
Changes into the Bunny dodge state for a short evasive movement.
Modifier gears change an equipped active gear. They do not automatically change a character’s base walking speed.
Strengthens the active gear's effect, at the cost of extra charge. Despite the name, this is not a universal walking-speed bonus.
View all five recipes| Tier | Charge use | Ability effect |
|---|---|---|
| I · White | +5% | +2.5% |
| II · Green | +4.5% | +3.5% |
| III · Blue | +4% | +5% |
| IV · Purple | +3.5% | +7.5% |
| V · Gold | +3% | +10% |
Reduces the charge consumed by an active gear.
View all five recipes| Tier | Charge use |
|---|---|
| I · White | −5% |
| II · Green | −10% |
| III · Blue | −15% |
| IV · Purple | −20% |
| V · Gold | −25% |
Reduces both active-gear charge consumption and cooldown.
View all five recipes| Tier | Charge use | Cooldown |
|---|---|---|
| I · White | −10% | −10% |
| II · Green | −15% | −15% |
| III · Blue | −20% | −20% |
| IV · Purple | −25% | −25% |
| V · Gold | −30% | −30% |