01
Community observed

The immediate answer

The map guide now turns the shared floor sheets into an interactive reference for three center rooms and five side wings. Together they cover all 32 room-floor sheets and 41 documented routes.

Choose a room to see each route's direction, cog cost, key or teammate requirement, bypass, optional shortcut, and down-only limitation without searching through separate images.

02

Learn the loop once

A top-down plan shows the center, two selected wings, and connector forming the same four-room loop on every floor. A companion floor stack shows that the center and wings continue through the match while a connector is selected for each floor.

The fixed four-block adjacency is package-backed. Wing door orientation comes from the shared match diagrams and remains labeled as community-documented.

03
Community observed

Rules that stay fixed

  • Jack can appear in either active wing on floor 1, never in the center or connector.
  • The Lost Hat can appear in any floor-1 room.
  • Each center and wing has one rope post on floors 2 and 3.
  • Each active wing has a Grand Door on floor 4; center rooms have no exit.
04
Not exposed

Coverage and limits

The package-backed section still exposes decoded candidate pools without inventing live selection probabilities. Ring and Circus route sheets are included from the shared notes, but their current package selection paths remain unresolved.

Community routes can change during Early Access. The page keeps those observations visibly separate so a future package or live-match check can update them without blurring the evidence.